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Oolite hyperspeed
Oolite hyperspeed











  • Artificial Atmospheric Actions: Averted.
  • Possibly justified, as the lack of a central planetary authority in such systems likely allows for multiple pirate havens to exist on the surface.
  • Anarchy Is Chaos: Systems with an "Anarchy" government tend to have the largest number of pirate vessels.
  • The Alliance: The Galactic Cooperative of Worlds (GALCOP).
  • The game is very similar to its predecessor Elite in feel, look, and gameplay (this was, in fact, the entire point of the project), and many of the tropes which apply to Elite apply to it as well. The game's community is large, friendly, and open, and has produced a considerable amount of extremely good Fan Fiction, some of which is so popular it's actually available in hardcopy (sold at cost to avoid potential legal problems).

    oolite hyperspeed

    The vast majority of them have been incorporated into the game's official canon, combining with the original Elite backstory to create a rich and expansive sci-fi universe that is constantly growing and changing. It is rather unique in that both the game itself and the established backstory and canon are almost completely fan-generated the game is designed to be easy to modify and expand, and literally hundreds of 'Oolite Expansion Packs' (or 'OXPs') can be found on the site's wiki, which do everything from change the graphics slightly to add entirely new ships, stations, missions, AI types, gameplay elements, etc. It has been under constant development since then, with new versions released every few months. Oolite is a fan-made open-source remake of the famous Wide Open Sandbox space trading game Elite, first released in the early 2000s. Even if it brings in less money per hour it'll be much more interesting.You can help All The Tropes by finding a high-quality image or video to illustrate the topic of this page. Once I've got the uber shield enhancement (the one that costs 47k) I'll go out with an empty hold and blast my way to profit, docking when I've got all 35 tonnes full. That's 36,000cr an hour without having to think about it. It takes an age to jump/dock before these. Lather, rinse, repeat.ĭocking computers and witchspace fuel injectors are the real timesavers though. Docking computers activated with "sleep mode" (pressing D, not lower case d!). After hyperspace avoid the busy spacelane by jumping away from the planet at 90 degrees for a 10 seconds or so and then turn towards it, you never see anyone. 1 to exit and off we go again.Įxit space station, hit H to hyperspace, turn 90 degrees away from spacestation (so neither going towards it or planet) and use witchspace injectors for about 5 seconds. Next Hyperspace destination set during jump towards planet. Press 8 to do cargo transactions (prices looked at whilst jumping towards planet).

    oolite hyperspeed

    I'm in and out of the space station in about 10 seconds.

    oolite hyperspeed

    Slightly annoying if you do get a chance to sell it as the planet can only take a maximum of 127kg at once, so you have to sell it in chunks.

    oolite hyperspeed

    Also, buy platinum under 80 (obviously best under 70) and sell whenever you see it over 80 or nearabouts. Computers one way (bulk of the money), Liquors/Wines the other. I can get about 1200 credits every 2 minutes with the current trading runs.













    Oolite hyperspeed